Sprite change collision mask

Updates collision mask properties of the sprite asset loaded from the /sprites folder.

Returns
type (descriptive name)

Basic
// changing offset of the jump sprite to [94, 138]: sprite_change_offset( "jump", 94, 138 ); // making it precise: sprite_change_collision_mask( "jump", true, 0, 0, 0, 0, 0, 0 );