Useful Tools

Rivals Workshop Helper
This tool was created for the porpose of making sprite origins and hitbox locations easier to generate.

Origins
Load in the sprite from the sprites folder that you want to load in, then drag the origin point (right-click hold and drag) to get the numbers (x, y) for the  script values of the loaded sprite.

Hitboxes
Once the origin is placed correctly, set suitable locations and properties for the hitboxes using the following steps:


 * Click "New" to create a new hitbox.
 * You will then see the new hitbox data appear below.
 * This shows you the x position, y position, width, and height of the hitbox.
 * These numbers can be used directly for hitbox data in workshop characters
 * Resize the hitbox by clicking and dragging on the white boxes around the selected hitbox.
 * Change the shape of the hitbox with the shape button below the hitbox information.
 * Change the transparency of the hitbox with the eyeball button below the hitbox information.
 * Repeat these steps for every necessary hitbox.
 * To select a different hitbox, click on its data in the right panel.
 * Click the "Clear" button to delete all hitboxes.

The data for these hitboxes should be set to the attack's hitbox data.