Trigger b reverse

When executed, the player may perform a "b-reverse" within few frames by holding the opposite direction of where they are currently facing.

Syntax
trigger_b_reverse;

Returns
N/A

Examples
//attack_update.gml //this allows the specified attacks to b-reverse during their startup. if (attack == AT_NSPECIAL || attack == AT_FSPECIAL || attack == AT_USPECIAL || attack == AT_DSPECIAL) { trigger_b_reverse; }