Get hitstop formula

Returns the resulting amount of hitpause a player would get if they were hit with the specified stats. Note that hitpause is not hitstun; hitpause is the freezeframes immediately after getting hit.

Syntax
get_hitstop_formula( damage, hbox_damage, hbox_hitstop, hbox_hitstop_scale, hbox_extra_hitstop );

Returns
int (simlated hitpause value)

Advanced
// Advanced code example if necessary. // If another code block is needed, take a look at this one in the Source Editor.