Get game timer

Returns the number of frames remaining in the match (gameplay runs at 60 frames per second). In practice mode or on a stage with scripting override, this function will return the value   (the number of frames in 8 minutes). In versus mode with unlimited time selected via the match settings, this function will return the value.

Syntax
get_game_timer;

Returns
int (# of frames remaining)

Basic
// hit_player.gml // in the last minute of the match, knockback dealt to opponents is multiplied by 1.2 if ( get_game_timer < ( 60 * 60 ) ) { hit_player_obj.orig_knock *= 1.2; }