Can tap jump

Returns if the player has Tap Jump enabled or not in their controls. Used in combination with  to allow tap jump cancelling.

Syntax
can_tap_jump;

Returns
N/A

Examples
//attack_update.gml //window 3 transitions into window 4 when pressing jump: if (window == 3 && (jump_pressed || (tap_jump_pressed && can_tap_jump ))){ window = 4; window_timer = 0; }