Workshop Changelogs

This page documents changes from each patch that have an effect either on the workshop specifically or on gameplay in general.

2.1.2.0 (March 16, 2022)
Official patch notes
 * Added attack grid index


 * now able to retrieve the names of Mollo, Hodan, Pomme, and Olympia.
 * Matches no longer desync when switching between rollback and non-rollback modes online.
 * Fixed keyboard controls causing unintentional up/down hard presses while online.

2.1.1.1 (February 24, 2022)
Official patch notes (Steam)
 * Fixed skins having misaligned VFX.
 * Fixed the  variable (now prioritizes init.gml, then config.ini, then the default value).
 * Attack scripts should no longer run multiple times on subsequent reloads.

2.1.1.0 (February 18, 2022)
Official patch notes
 * Added the following macros for characters:,  ,  ,
 * Added the following macros for player states:,  ,


 * Fixed the Flashbanged double-visioned effect not displaying correctly.
 * Fixed workshop buddies crashing on load.

2.1.0.0 (February 3, 2022)
Official patch notes (Steam)
 * Lots of bugs introduced (also 2 mice and a monkey).
 * Cosmetic change to the appearance of loading workshop characters in the CSS.

2.0.8.2 (October 10, 2021)

 * Added function
 * Added function
 * Added function
 * Added function


 * Fixed stage articles being destroyed by reloading in Practice Mode with F5.

2.0.8.0 (August 2, 2021)
Official patch notes
 * Your selected workshop character now shows their current version number on the CSS.
 * Setting the rule override  in a workshop stage's   will hide the standard hud while still running the stage's


 * Added Diamond Grove stage skin.


 * The bottom blastzone only raises up during hitstun if you’re moving down on the frame hitpause ends.

2.0.7.5 (June 17, 2021)
Official patch notes
 * Fixed workshop mode forcing itself on after every match in local VS and local Tournament modes.

2.0.7.4 (May 11, 2021)
Official patch notes
 * Common SFX like standard swipes and hits now have a very slightly random pitch each time they’re played.
 * Stage select now displays the names of custom characters instead of just “Custom”.
 * Practice Mode now displays a prompt to press F5 to reload workshop content.


 * Added new macros for :,  ,  , and


 * Fixed an odd crash when changing pages on the workshop character CSS.
 * Fixed not properly getting the time and stock when overridden by the stage. It will now always pick what the option was before the match started.
 * Fixed an article’s  variable not actually being set correctly if spawned via another article.