Reset hitbox value

Returns and replaces the current value for the specified attack, hitbox, and index with the original value in.

Syntax
reset_hitbox_value( attack, hitbox, index );

Returns
real (from hitbox data)

Basic
// resets the damage dealt by the first fair hitbox (to the value in fair.gml) when you land: if ( free == false ){ reset_hitbox_value( AT_FAIR, 1, HG_DAMAGE ); }